[Game] Game Designer, Senior for [Ghost Story Games]
Room 8 GroupDescription As a Senior Game Designer, you will own, refine, and polish combat encounters and enemy behaviors for a first-person shooter driven by dynamic, systemic gameplay. You will be responsible for crafting the moment-to-moment feel of combat — building engaging encounters from rules, data, and exceptions, and shaping the interplay between the player, environment, and AI. You are exactly who we need if you are passionate about designing reactive, intelligent enemies and combat encounters t…
This is a preview — the full job description is on Adzuna.
Opens the company's application page
Listed via
Adzuna
adzuna.com
Similar roles
Design & Tech
Related reads from TCHNX

The Death of the Design System as We Know It
As AI-powered design tools proliferate, the traditional design system, once the cornerstone of scalability, faces an existential question: What happens when machines can instantly generate consistent interfaces without human-maintained libraries?

The Quiet Death of Skeuomorphism's Evil Twin: Why Brutalist UI Is Finally Fading
After years of deliberately harsh interfaces, designers are rediscovering nuance. The shift signals a maturation in how we think about rebellion, accessibility, and digital craft.

The Quiet Revolution of Parametric Design Tools in Everyday Products
Parametric design is migrating from architecture studios to consumer products. As tools democratize and manufacturers adopt flexible production, we're entering an era of mass customization that challenges fundamental assumptions about design.
